Many skeleton references stop at the wrist and ankle, leaving you to guess at the structure and movement of the hands and feet. There’s a better way.
This fully articulated skeleton reference doesn’t cut corners. Every finger, every toe, and even the jaw can be posed independently.
Create anything from a clenched fist to a dynamic full-body pose, then shape the scene with colored point lights, spotlights, and your choice of camera angle.
Push a limb toward the viewer to study foreshortening as a forearm or thigh compresses. Rotate it back out and see how much length collapses.
If you find yourself in need of an even closer anatomy study, check out the
Skull Drawing Reference. When you return, this setup will be exactly as you left it.